Warung Online

Senin, 21 November 2011

On A Primer: Skill Deconstrution

The series will alternate between posts that are an explanation of  the skill light position, and questions about the skill heavy one. Every commenter must understanding the following:


I have played pathfinder and other skill heavy systems, and they are valid fun methods of play.
I prefer AD&D and other skill-light systems for a variety of reasons.


All role-playing games use conflict resolution methods.
Some of these conflict resolution methods could be considered skills.
There is nothing inherently right or wrong about skills. 


And finally, this:
Skills can be used as a tool to avoid DM Tyranny (i.e. I rolled it, you have to let me!), just as easily as skills can be used as a tool to enforce DM Tyranny (i.e. you didn't roll high enough, you aren't allowed!)

Rules will not prevent people from being jerks. A skill system is zero protection for players - A GM can set skill DC's arbitrarily high to ensure failure. The rules system is no defense.

0 komentar em “On A Primer: Skill Deconstrution”

Posting Komentar

 

Just to Know Copyright © 2012 Fast Loading -- Powered by Blogger