Warung Online

Selasa, 26 Oktober 2010

On the Division of Experience and Honor

I just wrote a long post on the division of honor and experience in my Hackmaster game and blogger ate it as soon as I was done. This is very frustrating.

Second attempt: I often find that information about old school games is lacking in specifics, (How wide is that hex? How large are your sandboxes?). So in order to address that, and because one of my players asked for a breakdown of the division, I'd figured I'd post this. This includes the last 2 weeks of play.

  • Spiritspyre
  • Hardimore
    • Gwenevere
    • Authunto
  • Zeltara
    • Nash
    • Quent
    • Kalen
  • Arolodo
    • Smoke
    • Niles
    • Gwendolyn
    • Petrus
  • Usis
  • Elimen
  • Kyra
16 total shares

Experience:

Monster EP
Beetle                420*2
Bird                  2000
Corrupted Feral Gorm  160*2
Frogs                 0 (Fled)
Hightide Fen Lizard-Man
                      35*15*.25
                   (Befriended)
Hightide Fen Lizard-Man Mage
                      65*2*.25
                   (Befriended)
Bullywugs             65*24
Advanced Bullywugs    120*4
Bullywug Clerics      195
                      245
                      295
                      520
Alligators            65*3
Hyrdra                2000

Treasure EP
Coins                 419.4
Barrels (Swamp Herbs) 960
Casks                 16
Steel Bars            120
Jar of Pearls         20
Malachite             150
Opals                 48
Earrings              48
Bracelets             80
Belts                 72

Monster EP total is 8453.75
Treasure EP total is 1933.4
Total experience is 10387.15 / 16 total shares
Base award is 649.19687
Henchmen award is 324.59843 (1/2 base)

Bonus EP
Recovering Bera's remains: 100ep
"Solving" Bera's death:  200ep
No townsfolk killed during arrest and escape: 50ep
Entering swamp for first time: 100 ep
Eradicating Bullywug outpost: 250 ep
Crossing unnamed lake (100ep) with Lizard-man guides (/10 penalty): 10ep

Total Individual award is 710ep
Base party Award is 1359.19687ep
Spiritspyre: +10%
1359.19687ep
+21 Healing
+750 Best Supporting Player
Final: 2130.1967
Hardimore: +20%
1359.19687ep
+23 Healing
+1000 Most valuable player
Final 1429.318/1429.318
Zeltara: +5%
1359.19687ep
+351 Most damage
+270 Most damage single roll
+38 Most damage taken
+160 Most damage taken single roll
+400 Percision cutting (3 criticals)
Final: 2707.1066
Aroldo: +5%
1359.19687ep
Final:1427.1566
Usis: +25%
1359.19687ep
100.8 Treasure stolen
Final: 1824.996

Elimen:
Final:1359.19687ep
Kyra:
Final: 1359.19687ep




Honor:
Honor is awarded in temporal form, i.e. 4 points of honor gained equal 1 permanent actual point of honor. After the positive and negative values are totaled together, I divide by 4, drop the remainder, and that is the increase or decrease in honor.

Group awards:
Fighting a worthy opponent in combat: +42
In school or training: -3
Being publically disparaged by a superior/inferior: -12
Banished: -5

Individual Awards:

Spiritspyre:
Healing +3
Defeating Bullywugs: +4
Final: +49/-20
Hardimore:
Healing +4
Defeating Bullywugs: +10

Final: +56/-20

Zeltara:
Delivering criticals: +3
Defeating Bullywugs: +10

Final: +55/-20

Elimen:
Accused of a crime: +3
Defeating Bullywugs: +7

Final: +52/-20
Usis:
Delivering death blow to helpless opponents: +5
Accused of a crime: +3
Defeating Bullywugs: +7
Final: +57/-20
Aroldo:
Entering combat sans armor: +5
Failing a skill course: +1
Defeating Bullywugs: +10
Final: +58/-20
Kyra:
Accused of a crime: -5
Defeating Bullywugs: +10
Final: +52/-25



Final total Awards:
Spiritspyre 2343.2163 / +7 honor
Hardimore 1429.318/1429.318 / +9 honor
Zeltara 2707.1066 / +8 honor
Arolodo 1427.1560 / +9 honor
Usis 1824.996 / +9 honor
Elimen 1359.19687 / +8 honor
Kyra 1359.19687 / +6 honor

This calculation took about 2 hours to complete. Blogger eating my post turned this post into a 2 hour ordeal, instead of a 1 hour job. I spend on average 3 hours per 'adventure' calculating honor and experience. Sometimes the adventure can be over several weeks, meaning I only need to do this once a month or so. It's quicker when they are low level, but I have to do it more often. It's more complicated when they are higher level, but they level less quickly, and I have to do it infrequently (they tend to go on longer and longer excursions).

The last step is to send out an e-mail informing everyone of their final numbers, after I prepare myself for the deluge inevitable comments. ("You forgot this!", "I shouldn't have lost honor for that!", "I'm not getting enough experience!")

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